RPGScribe v2.0.28 — what's new
AI-generated images for your NPCs, locations and player characters, plus blog emails and a tidier wiki.
Your campaign wiki can now draw its own pictures. This update adds AI image generation for the people, places and things in your story, with a few smaller improvements alongside it.
New
🎨 AI images for your campaign
Generate a picture of any NPC, location, creature or item, and of your players' characters, in an art style you choose for the campaign.
- One click. Open an entity and press Generate image. RPGScribe reads
- You stay in control. If an entity has no image yet, the new one becomes
- Several at once. On the entity grid or list, press Generate images,
- A look that matches your campaign. Pick a model and an art style for
- Optionally automatic. Turn on automatic generation and RPGScribe will
- Fair and visible pricing. Images use credits. Before anything is
🧙 Pictures for player characters
Player characters, including characters a player has since moved on from, can have images too. Their thumbnails show on the Players tab and in the wiki, and the full gallery (upload, generate, accept, discard) is in the character's details.
📧 New posts by email
Want to hear about new releases without checking in? Turn on Email me new blog posts and release notes in your settings. Every email has an unsubscribe link, and it is off unless you choose it.
Improvements
- A tidier wiki page. An entity's main image now sits at the top left
- Search in the Wiki tab. The campaign page's Wiki tab now has the same
- Snapshots keep their pictures. Restoring a narrative-memory snapshot now
- Cleaner image behaviour. Adding or generating an image does not count
How to turn on AI images
AI images are off until you switch them on for a campaign, and only the campaign's owner can do it. Anyone in the campaign's group can see the images once they exist.
- Open Settings from the bottom of the left-hand menu.
- Find the AI images section, which lists each campaign you own.
- Tick Generate AI images for your campaign.
- Choose an Image model. The default, Z-Image-Turbo, is a good all-rounder. SDXL is the quick and dirty option. FLUX-1 is the middle ground.
- Pick an Art style preset, or write your own in the Art style box.
- Optionally tick **Automatically generate images for new entities after
- Press Save for the campaign.
Then open any NPC, location or player character in that campaign and press Generate image. Check the credit estimate, confirm, and follow progress in the jobs panel. When it finishes, the image appears in the gallery.
ℹ️TIP: Prefer generating images in batches. Image generation job has a small overhead (which can be worth ~2-5 images!) as the image generation model warms up. Where possible multiple jobs will be gathered together in one big batch but generating 5 single images and checking the result before queuing the next will cost around 2-5x more than just running all 5 together.
ℹ️Cost: Typical costs are around 0.1-0.4 credits per image on the default model. Typically, enabling automatic image generation will add ~2-3 credits to the total cost.
A campaign can hold up to 500 images in total, counting uploaded and generated ones.
Fixes
- Images generated while an entity's card was collapsed now appear as soon
As always, reply with any feedback or anything that looks wrong. It really helps.